CREATED: 8/28/03
			 DESCRIPTION: This map began with a quest to create a large environment focusing on solid			 FFA/TDM gameplay, high framerate, and great connectivity. Visual complexity and			 eye-candy were a secondary focus, but I don't think it came out too bad in that			 respect either. I received quite a few comments in the beta-testing stages about			 the complexity of the layout, and the difficulty in learning the routes between			 important items, and so forth. I suspect that there are two camps regarding this			 issue: 1) A map should be simple enough that it can be learned and played with little			 confusion within a few minutes. -or- 2) A map, especially a large map, should have			 enough variation and interest in the layout that new tricks and options will be			 discovered throughout a number of matches.			 			 
I'm firmly in the second camp, and I tried very hard to give this map a certain degree			 of depth, without making it overly complex simply for complexity's sake. I			 sincerely hope I succeeded. As always, I recommend playing this map with			 CPMA for added spice, although it plays quite			 well in vanilla Quake 3.			 			 
Thanks on this one go out to (as always) ydnar,			 for the outstanding and constantly improving compiler, neato tree models and textures			 and general being-a-good-guy-ness. Additional thanks to			 Evil Lair for the excellent			 concrete-theme textures; they set a very nice understated look for the map that			 was just what I needed. The absolutely, brutally cool skybox is courtesy of			 Jaj, and the great rock textures are			 from the creative mind of Kat.
			 This is probably my last large map for Quake 3. Doom 3 is just around the corner (as is HL2), and I suspect that I'll be lured away from Q3 in short order.			 
WEAPON/ITEM LOAD: Two each of Shotgun, Grenade Launcher, Rocket Launcher, and			 Combat Armor. One each of Rail Gun, Plasma Gun, Lightning Gun, BFG, Body Armor, 			 Megahealth, Battlesuit, and Quad. Three Jacket Armors if you're playing CPMA.			 Ammo for each weapon, and various health and shards scattered around.